MHCP Creator Made Docs
Creator Docs
Creator Docs Meta Docs Creator Manual Worlds 101 Forums Contribute

Overview

  • Understanding the desktop editor
    • Asset spawning & world streaming
    • Worlds desktop editor 101
    • Worlds desktop tools basics
    • Boost performance - top 7 spawning & streaming tricks
    • Collaboratively build with shared asset templates
    • Improve frame rates and custom asset bloat
    • Trace, fix, & optimize world performance issues
  • Scripting concepts persistence apis
    • Interactive laser pen for mobile worlds, build-along
    • Goal - Let’s make a wave spawner
    • Custom UI API introduction
    • Custom UI basics to boost interaction
    • Pro tips & tricks for a high-performance custom UI
    • TypeScript Conventions and Best Practices for Horizon Worlds
  • Asset library import
    • Using Asset Templates in Horizon Worlds: Street Lights
    • Exploring Asset Templates by building a maze: Smarter World Building
  • Buildalongs
    • Assets Reference Guide: Horizon Public Asset Library
    • Worlds TS API Reference Guide
    • Creating a Throwable Interaction in Meta Horizon Worlds Desktop Editor
    • Importing Custom Models in Meta Horizon Worlds Desktop Editor
    • Importing Custom Skydomes in Meta Horizon Worlds Desktop Editor
    • Creating Asset Templates in Meta Horizon Worlds Desktop Editor
    • Portrait Mode Setup in Meta Horizon Worlds Desktop Editor
    • Creating Avatar Clothing in Meta Horizon Developer Dashboard
    • Player Persistent Variables in Meta Horizon Worlds Desktop Editor
    • Leaderboard Setup in Meta Horizon Worlds Desktop Editor
    • Publishing A World For Mobile in Meta Horizon Worlds Desktop Editor
    • Build-Along Resources
  • Creating a world
    • Building your first world
    • Create a clean game HUD for Worlds
    • Create a versatile holster system in worlds
    • Designing Worlds for mobile: AMA session
    • Inventory systems - unlock the power of player inventories
    • Mentor world tour: mechanics, art, & gameplay loop design
    • Mentor world tour: mechanics, art, & gameplay loop design
    • Mobile worlds crash course
    • What makes a hit mobile game? 4 winning examples
    • Worlds tools overview
  • Generative ai tools
    • Build a player-guided lobby with mesh gen
    • Code faster with Copilot in the Worlds desktop editor & VSCode
    • GenAI sound design in Worlds - audio tools tour
    • GenAI world concepts - greyboxing and refinements
    • Hands-on with GenAI toolkit for Worlds - full feature tour
    • Prompt Meta AI in the Worlds desktop editor
    • Scripting with AI Support - GenAI TypeScript
    • Topology tune-up for GenAI props and sets
  • Getting started with scripting
    • 15 Worlds TypeScript API 2.0 tips and tricks
    • PlayerControls API & focused interaction in Worlds
    • TypeScript basics: beginner-friendly session for Worlds
    • TypeScript best practices 101
    • CodeBlocks to TypeScript
    • JSON PPVS and versioning
    • Text entry tutorial
  • Interaction
    • PlayerControls API & focused interaction in Worlds
    • Making an Interactable Door In Horizon Worlds
    • Custom UI basics to boost interaction
  • Manuals and cheat sheets
    • Documentation Competition Template
    • Game Postmortem Doc
    • World Design Document
    • World Design Terms
    • Analytics Explorer
    • Build your HOUSE - A Quick-Start Framework for Game Growth in Meta Horizon
    • Contribute to creator documentation
    • Fast-track your Docs with GitHub Templates
    • Get started With Creator made documentation
    • Getting Started with Noesis Studio
    • How to make your world go viral
    • Lighting Your World Like a Pro - A Step-by-Step Process
    • Open Source Champions Winning Docs
    • Plan your world - game design & monetization sheet
    • Publishing checklist for Horizon Worlds
    • World building & pre-production guide
    • Worlds creator manual essentials made easy
    • Worlds workarounds
  • Meshes materials import
    • 15 blender tips for Horizon assets
    • 3D modeling in Worlds 101
    • Dynamic Colour Changing Skydome: From Blender to a Horizon World
    • Worlds asset build-along: color palette & vertex tuning
    • Asset Import Tips & Troubleshooting
    • Blender basics and UV unwrapping
    • Turn ANYTHING into a Hologram with Blender Nodes
    • Custom skydomes guide - cinematic horizons
    • How to use LODs to boost your world’s performance
    • Import images and add texture animation
    • Improve custom model imports
    • Masked texture 3D asset challenge: AMA session
    • Optimize IWP assets for peak performance
    • Roads & fences in Horizon - paths 101
  • Monetization
    • Plan your world - game design & monetization sheet
    • In World Purchases (IWP) Start to Finish - by uRocketLife September 08, 2025
    • Making an Exclusive VIP Room For Your World
  • Session recaps
    • How to create Avatar Animations in Horizon Worlds.
    • Setting up Sublevels For Live Ops Updates
    • Noesis in Action: Under the Hood

Creator Docs Meta Docs Creator Manual Worlds 101 Forums Contribute

Open Source Champions Winning Docs

Hundreds of creators from more than a dozen countries submitted their best remixable worlds, assets, and tutorials for our third creator competition of 2025: Open Source Champions. These documents are a selection of the winning entries created by MHCP creators.

See all entries, including remixable worlds you can use today..

Learn how you can contribute to the MHCP doc repository.

Best Lighting Tutorials

  • Lighting Your World Like a Pro - A Step-by-Step Process by virtualpebble
  • Essential Tools for World Creation: Light, Interaction, Audio and Level Design by Quadra01

Best Creating and Importing Assets Tutorials

  • Dynamic Colour Changing Skydome: From Blender to a Horizon World by umlo.769313
  • Turn ANYTHING into a Hologram with Blender Nodes by virtualpebble

Best Monetization Tutorials

  • In World Purchases (IWP) Start to Finish by uRocketLife
  • Making an Exclusive VIP Room For Your World by Thrilluwu

Best NPC Enemy Wave Tutorials

  • Wave Spawner tutorial by dadbodstudios

Best Asset Templates Tutorials

  • Using Asset Templates in Horizon Worlds: Street Lights by thesloppyguy
  • Exploring Asset Templates: Smarter World Building by umlo.769313

On this page

    1. Open Source Champions Winning Docs
      1. Best Lighting Tutorials
      2. Best Creating and Importing Assets Tutorials
      3. Best Monetization Tutorials
      4. Best NPC Enemy Wave Tutorials
      5. Best Asset Templates Tutorials

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