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Overview

  • Understanding the desktop editor
    • Asset spawning & world streaming
    • Worlds desktop editor 101
    • Worlds desktop tools basics
    • Boost performance - top 7 spawning & streaming tricks
    • Collaboratively build with shared asset templates
    • Improve frame rates and custom asset bloat
    • Trace, fix, & optimize world performance issues
  • Scripting concepts persistence apis
    • Interactive laser pen for mobile worlds, build-along
    • Goal - Let’s make a wave spawner
    • Custom UI API introduction
    • Custom UI basics to boost interaction
    • Pro tips & tricks for a high-performance custom UI
    • TypeScript Conventions and Best Practices for Horizon Worlds
  • Asset library import
    • Using Asset Templates in Horizon Worlds: Street Lights
    • Exploring Asset Templates by building a maze: Smarter World Building
  • Buildalongs
    • Assets Reference Guide: Horizon Public Asset Library
    • Worlds TS API Reference Guide
    • Creating a Throwable Interaction in Meta Horizon Worlds Desktop Editor
    • Importing Custom Models in Meta Horizon Worlds Desktop Editor
    • Importing Custom Skydomes in Meta Horizon Worlds Desktop Editor
    • Creating Asset Templates in Meta Horizon Worlds Desktop Editor
    • Portrait Mode Setup in Meta Horizon Worlds Desktop Editor
    • Creating Avatar Clothing in Meta Horizon Developer Dashboard
    • Player Persistent Variables in Meta Horizon Worlds Desktop Editor
    • Leaderboard Setup in Meta Horizon Worlds Desktop Editor
    • Publishing A World For Mobile in Meta Horizon Worlds Desktop Editor
    • Build-Along Resources
  • Creating a world
    • Building your first world
    • Create a clean game HUD for Worlds
    • Create a versatile holster system in worlds
    • Designing Worlds for mobile: AMA session
    • Inventory systems - unlock the power of player inventories
    • Mentor world tour: mechanics, art, & gameplay loop design
    • Mentor world tour: mechanics, art, & gameplay loop design
    • Mobile worlds crash course
    • What makes a hit mobile game? 4 winning examples
    • Worlds tools overview
  • Generative ai tools
    • Build a player-guided lobby with mesh gen
    • Code faster with Copilot in the Worlds desktop editor & VSCode
    • GenAI sound design in Worlds - audio tools tour
    • GenAI world concepts - greyboxing and refinements
    • Hands-on with GenAI toolkit for Worlds - full feature tour
    • Prompt Meta AI in the Worlds desktop editor
    • Scripting with AI Support - GenAI TypeScript
    • Topology tune-up for GenAI props and sets
  • Getting started with scripting
    • 15 Worlds TypeScript API 2.0 tips and tricks
    • PlayerControls API & focused interaction in Worlds
    • TypeScript basics: beginner-friendly session for Worlds
    • TypeScript best practices 101
    • CodeBlocks to TypeScript
    • JSON PPVS and versioning
    • Text entry tutorial
  • Interaction
    • PlayerControls API & focused interaction in Worlds
    • Making an Interactable Door In Horizon Worlds
    • Custom UI basics to boost interaction
  • Manuals and cheat sheets
    • Documentation Competition Template
    • World Design Document
    • World Design Terms
    • Contribute to creator documentation
    • Fast-track your Docs with GitHub Templates
    • Get started With Creator made documentation
    • How to make your world go viral
    • Lighting Your World Like a Pro - A Step-by-Step Process
    • Plan your world - game design & monetization sheet
    • Publishing checklist for Horizon Worlds
    • World building & pre-production guide
    • Worlds creator manual essentials made easy
    • Worlds workarounds
  • Meshes materials import
    • 15 blender tips for Horizon assets
    • 3D modeling in Worlds 101
    • Dynamic Colour Changing Skydome: From Blender to a Horizon World
    • Worlds asset build-along: color palette & vertex tuning
    • Asset Import Tips & Troubleshooting
    • Blender basics and UV unwrapping
    • Turn ANYTHING into a Hologram with Blender Nodes
    • Custom skydomes guide - cinematic horizons
    • How to use LODs to boost your world’s performance
    • Import images and add texture animation
    • Improve custom model imports
    • Masked texture 3D asset challenge: AMA session
    • Optimize IWP assets for peak performance
    • Roads & fences in Horizon - paths 101
  • Monetization
    • Plan your world - game design & monetization sheet
    • In World Purchases (IWP) Start to Finish - by uRocketLife September 08, 2025
    • Making an Exclusive VIP Room For Your World
  • Session recaps
    • How to create Avatar Animations in Horizon Worlds.

Creator Docs Meta Docs Creator Manual Worlds 101 Forums Contribute

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