Creating Avatar Clothing in Meta Horizon Developer Dashboard
Related Links:
When to use:
To create avatar wearables and setting a commerce system in your world
Benefits:
It creates a fun interaction that is easy to implement and doesn’t require scripting.
- Go to developer dashboard
- Go to Digital Items

- Go to Create Avatar Item

- Pick a template

- Download Design Files
Specification: PNG 1024x1024 (2 MB Max) - Use the texture map and UVguide as a reference to start designing.
Texture Map
UV Guide

2D Designing Demo using Canva
Using UV Guide and Texture map to determine placement
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Removing the UV Guide and Texture Map for final design ready to download
Final Texture design file
(1024 x 1024 under 2MB)
Bringing your design into Meta Horizon
- Upload texture

- Review and adjust your design as needed
- Save Item

- Set Listing Details


- Open Desktop Editor

- Go to your asset library, and find “Avatar Items”
- Drag and drop the asset into the world

Setting up Commerce system in your world
- Go to system -> Commerce
- Click the “+” button and select “Add avatar item”

- Select your wearable asset
- Click Add

- You will see the items you added under the commerce avatar item list.

Important!: You must be the world owner to set up a commerce system for avatars clothing. - Go to “Build” on the top-left menu and select “Gizmo”

- Select “In-world purchase” Gizmo and drag it into the world

- Click the yellow box (In-world Purchase Gizmo)

- Go to the property setting on the right on the desk top editor
- Go to select item, and choose the item you would like to set up to sell.

- Go to UI Property and choose how you would like your In-world purchase to display.
- Trigger - UI will pop up when player gets close to the item \
- Button - A button with a cost displaying \
- Icon - a button with no cost displaying.

You are all set and ready to sell your clothes!
How to export 3D Avatar Clothing in Meta Horizon Developer Dashboard
- Follow steps 1-4
- Upload a blank or any texture (step 1 on Bringing your design into Meta Horizon)
- Go to your asset library and “My Asset”

- Click on the asset and a small window will pop up.
- Scroll down and find “Files” and click on “ Download” next to “ source”

- Go to the file where the file was downloaded.

- Right click and “Rename”

- Rename your file to “anyfilename.fbx”

- Now you have the ability to import this file into any 3D software that is compatible with FBX file.
The Procreate app on iPad only accepts OBJ file. Use a FBX to OBJ converter, or use Blender and import the FBX file, then export as a OBJ file.
Free FBX to OBJ Converter Website
You can now import the OBJ file into Procreate and begin painting directly on a 3D model.
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